ExploCallout¶
Numbered callout markers and leader lines for technical Blender scenes, by RevealForge.
What it does¶
ExploCallout turns a finished model into a clear, numbered technical presentation without leaving Blender. Feed it a set of anchor points for the parts you want to label, and it draws consistent markers and leader lines out to your label positions — no separate rigging per part, no manual mesh work for the connector geometry itself.
What's in the package¶
- The ExploCallout add-on (
explocallout-1.0.0.zip) — a small Blender extension that automates numbering, layout, and camera framing from a side panel. Optional, but it's the recommended workflow to use the asset. Source included, GPL-3.0-or-later — see License. explocallout.blend— the asset file: theTO_CalloutsGeometry Nodes node group, plus a small example assembly scene with callouts already applied.- The asset catalog file, this guide, and the license files.
Why it's useful¶
- Add-on, optional but recommended. Install it once and the panel
handles numbering, layout, and camera framing for you. Prefer to work
by hand? The
TO_Calloutsnode group works on its own — append or link it like any other Blender asset. - Consistent results up to 50 anchors. The same node group and workflow apply whether you're labeling a single part or a full assembly — geometry stays clean up to 50 anchors, though readability degrades past roughly 20 converging leader lines on a small assembly.
- Built for delivery. It's made for the moment right before a render, video, or technical sheet needs to look intentional — not improvised.
Get started¶
- New here? Start with the Quick Start.
- Need the full walkthrough? See the User Guide.
- Wondering if it runs on your Blender version? Check Compatibility.
- Questions before buying? See the FAQ.
Where to buy¶
Purchase details will be published here at launch. In the meantime, see Contact / Help.
Need help?¶
See Contact / Help for how to reach support.